Saturday, May 29, 2004

What a mess

I tried porting over the project to use JME, but it's been surprisingly difficult so far. Surprising because most of the original code was ripped off from there in the first place. Now I've reached what appears to be a dead end.

Here's some background info on the project: It's a Java game project designed for multiplayer, originally created for a school project. It makes use of the lwjgl project, to allow 3d graphics and sound. Features of our project include:

- "Martian" terrain with textures
- 3D player models, which were stolen from polycount
- Powerups
- Multiple weapons deal out death and destruction
- In-game chat
- Lobby system where you can set up a game with others


Right now, what I'm trying to do is to replace the in-game engine with JME, because it has a lot of cool features and special effects.

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